グリムベルゲン ライエル
  Grimbergen Reijer
   所属   コンピュータサイエンス学部 コンピュータサイエンス学科
   職種   教授
言語種別 英語
発行・発表の年月 2001
形態種別 国際会議論文
査読 査読あり
標題 The Use of Memory and Causal Chunking in the Game of Shogi
執筆形態 共著
掲載誌名 Proceedings of the Third International Conference on Cognitive Science (ICCS2001)
出版社・発行元 Beijing, China
巻・号・頁 pp.134-140
著者・共著者 Ito, T., Matsubara, H. and Grimbergen, R.
概要 Doing cognitive research in games can give new insights into the processes involved in human problem solving. By studying different games, it is possible to compare similar behavior in different domains. In this paper we present the results of cognitive experiments in shogi, a Japanese game similar to chess. We have conducted two memory tasks and one problem solving task in shogi. In general, we got similar results as in chess, but we also found evidence for a new type of chunking, which we call causal chunking.