ミカミ コウジ   Koji Mikami
  三上 浩司
   所属   メディア学部 メディア学科
   職種   教授
言語種別 英語
発行・発表の年月 2003/07
形態種別 国際会議論文
査読 査読あり
標題 Diorama Engine - A 3D Directing Tool for 3D Computer Animation Production
執筆形態 共著
掲載誌名 Computer Graphics International
出版社・発行元 IEEE
巻・号・頁 pp.318-323
著者・共著者 Koji Mikami, Toru Tokuhara
概要 Recent advances in 3D computer graphics technologies have enabled 3D computer animation to become a popular method of storytelling. However, the tools which provide access to the technology are targeted mainly at trained professionals, and are seldom easy enough for a director to use. We present Diorama engine, a 3D directing tool for 3D computer animation. Diorama engine is a limited but specialized tool which focuses on ease of scene construction, camera control, and shot editing. This allows for quicker and easier creation of full length video storyboards. Furthermore, the produced 3D data can be directly passed to later production processes, enabling the work of a director to form a data foundation for the production process. A prototype version of our tool is tested, and the experimental results suggest that the directing tool can be integrated into an actual production process.
DOI 10.1109/CGI.2003.1214489
ISBN 0-7695-1946-6
ISSN 1530-1052