ミカミ コウジ
Koji Mikami
三上 浩司 所属 メディア学部 メディア学科 職種 教授 |
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言語種別 | 英語 |
発行・発表の年月 | 2003/07 |
形態種別 | 国際会議論文 |
査読 | 査読あり |
標題 | Diorama Engine - A 3D Directing Tool for 3D Computer Animation Production |
執筆形態 | 共著 |
掲載誌名 | Computer Graphics International |
出版社・発行元 | IEEE |
巻・号・頁 | pp.318-323 |
著者・共著者 | Koji Mikami, Toru Tokuhara |
概要 | Recent advances in 3D computer graphics technologies have enabled 3D computer animation to become a popular method of storytelling. However, the tools which provide access to the technology are targeted mainly at trained professionals, and are seldom easy enough for a director to use. We present Diorama engine, a 3D directing tool for 3D computer animation. Diorama engine is a limited but specialized tool which focuses on ease of scene construction, camera control, and shot editing. This allows for quicker and easier creation of full length video storyboards. Furthermore, the produced 3D data can be directly passed to later production processes, enabling the work of a director to form a data foundation for the production process. A prototype version of our tool is tested, and the experimental results suggest that the directing tool can be integrated into an actual production process. |
DOI | 10.1109/CGI.2003.1214489 |
ISBN | 0-7695-1946-6 |
ISSN | 1530-1052 |