ミカミ コウジ
Koji Mikami
三上 浩司 所属 メディア学部 メディア学科 職種 教授 |
|
言語種別 | 英語 |
発行・発表の年月 | 2023/11 |
形態種別 | 学術論文 |
査読 | 査読あり |
標題 | Algorithmic Analysis of Color Combinations Principle in Game Concept Art |
執筆形態 | 共著 |
掲載誌名 | 芸術科学会論文誌 |
掲載区分 | 国内 |
出版社・発行元 | 芸術科学会 |
巻・号・頁 | 22(4),pp.1-7 |
総ページ数 | 7 |
担当区分 | 最終著者 |
国際共著 | 国際共著 |
著者・共著者 | Tiancheng San,Yoshihisa Kanematsu,Koji Mikami |
概要 | Numerous investigations have been conducted on the topic of color combinations, with a focus on generating color palettes to depict the patterns inherent in such combinations. These color palettes have proven to be immensely valuable in the realm of visual design. Our research also concerns color combinations; however, our approach involves the utilization of algorithms to demarcate visual center and non-visual center regions within game concept art. By adopting an artist's perspective, this research delves into the comprehension of color combinations. In light of our prior investigations, we summarize the colors associated with the visual and non-visual centers, using color segmentation, and subsequently compute the respective color proportions in these two areas for conclusive purposes. Furthermore, we ascertain the hue, saturation, and lightness characteristics of each color, thereby discerning the underlying laws of color combinations within the game concept art. The objective of this research paper is to provide digital artists with the means to produce superior and expeditious artworks that align with contemporary aesthetics. |
ISSN | 1347-2267 |
外部リンクURL | https://www.art-science.org/journal/v22n4/v22n4-15/artsci-v22n4-15.pdf |