イトウ アキノリ
Akinori Ito
伊藤 彰教 所属 メディア学部 メディア学科 職種 特任講師 |
|
言語種別 | 英語 |
発行・発表の年月 | 2021 |
形態種別 | 国際会議論文 |
査読 | 査読あり |
招待論文 | 招待あり |
標題 | Design and Implementation of an International Game Development Project Utilizing Tacit and Formal Knowledge in Japan |
執筆形態 | 共著 |
掲載誌名 | Proceedings of 13th Asian Forum on Graphic Science |
掲載区分 | 国外 |
出版社・発行元 | 13th Asian Forum on Graphic Science |
巻・号・頁 | 13,pp.278-289 |
総ページ数 | 11 |
著者・共著者 | Koji MIKAMI, Kunio KONDO, Hirokazu YASUHARA, Akinori ITO and Motonobu KAWASHIMA |
概要 | In this paper, we report on a project conducted at Tokyo University of Technology in
the "Game LAB Project" (TUT-Game LAB), in which university students from around the world participated. Most of the participating students were graphic artists, and each student had a different direction to aim for. Therefore, TUT-Game LAB divided the students into three teams, "Sci-fi Wabi Sabi", "Character Making", and "Game & Sound Design", according to their wishes, and assigned mentors to each team. In the end, each of the three teams was able to achieve their initial goals and produce sufficient output. |
外部リンクURL | https://gamelab.us.edu.pl/science-2/ |