グリムベルゲン ライエル
Grimbergen Reijer 所属 コンピュータサイエンス学部 コンピュータサイエンス学科 職種 教授 |
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言語種別 | 英語 |
発行・発表の年月 | 2000/10 |
形態種別 | 国際会議論文 |
査読 | 査読あり |
標題 | A Shogi Processor with a Field Programmable Gate Array |
執筆形態 | 共著 |
掲載誌名 | In: T.A.Marsland and I.Frank (Eds.), Computer and Games, Second International Conference, CG 2000 |
出版社・発行元 | Hamamatsu, Japan |
巻・号・頁 | LNCS 2063,pp.297-314 |
著者・共著者 | Hori, Y., Seki, M., Grimbergen, R., Maruyama, T. and Hoshino, T. |
概要 | In this paper we describe the architecture of a shogi processor based on reconfigurable hardware. For our implementation, we have used Field-Programmable Gate Arrays (FPGAs), which can be reconfigured dynamically by downloading configuration data from host computers. Because of this reconfiguration flexibility, it is possible to implement and evaluate new algorithms quickly and to make small subsystems (of very low cost) that can be used on demand. For shogi these two features are especially important, as there are no stable subsystems that can be ported to special purpose hardware. Also, in shogi different modules are needed for different stages of the game. To test the feasibility of using FPGAs for shogi, we have implemented two modules that are general for all strong shogi programs on one off-the-shelf PCI board with one FPGA. The piece cover module on an FPGA is 62 times faster than the software module, while the module for finding mate on an FPGA is 9 times faster than the software module. |